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Frequently Asked Questions

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In plain terms

How it works

Finding a piece takes about 90 seconds. A commission takes a few exchanges. Below: every step, what it asks of you, and what we handle.

Nothing here asks for an account. You can leave at any step.

Side 1

If you are buying

Find a piece, commission one, receive it.

Step 1Live

Two ways to find a piece

Two routes, one catalogue. You pick the door.

Every piece is described against the same criteria: colour, density, gesture, material.

The quiz has you choose, one card at a time. Search by image reads a visual you drop in. That is the only difference between them.

Who chooses
You. We propose an order, you settle it.
What you get
Pieces that match your taste, not the whole catalogue.
The mechanism, diagrammed
Two entry points into the same vector spacePickArt reaches the taste point through a trajectory of sixteen small steps; ScreenArt projects an uploaded image straight onto it. Both converge on the same area of the catalogue. Taste space 16 shared axes PickArt 24 swipes, 90 secondes ScreenArt 1 upload, instant Dotted = step-by-step convergence · solid = direct projection

The quiz reaches the taste point through a sixteen-step trajectory, search by image projects a dropped visual straight onto it. Both converge on the same area of the catalogue.

Step 2Live

The 16-swipe quiz

Sixteen cards, about 90 seconds, and you have your three pieces.

You swipe pieces left or right. Each choice sharpens your taste.

After four cards the result is still vague. After sixteen it is clear. Try it below.

How long
About 90 seconds.
What you get
A top three of works and artists, which you can share.
If you leave
Your progress stays in your browser. You pick up where you left off.

Try it

PickArt24 swipes
Wanted
1 200 $
by Korb
Néon
950 $
by MONK.E
Dérive
1 600 $
by Astro
Silence
780 $
by Labrona
Find your favourite artist.
Try PickArt
The mechanism, diagrammed
How PickArt worksA deck of swipeable cards feeds sixteen gauges. After four swipes the gauges are low and uneven; after sixteen swipes they form a sharp, contrasted taste profile. swipe 7 of 16 After 4 swipes · still fuzzy After 24 swipes · stable profile

A deck of cards to swipe feeds sixteen gauges. After four swipes the gauges are low and uneven; after sixteen they form a clear, contrasted taste profile.

Step 3Live

Search by image

Drop in an image, we show you the pieces that answer it.

A canvas, a photo, a tattoo, the colour of a wall: an image says almost everything about your taste.

It says nothing about your budget, the size, or the room it is going in. Those are the only questions we ask, and they are optional.

How long
Immediate, one upload.
What happens to your image
It is used for the search. It is not published.

Try it

Something that already anchors you?
Find the artwork that answers it.

A canvas, a colour, a photo, a tattoo.
An identity you love.

your visual

An uploaded visual is analysed against sixteen criteria, then matched with four catalogue artworks in decreasing order of affinity. If none fits, a custom artwork is proposed.

Private · JPG, PNG, HEIC

24 swipes, about 90 seconds

The mechanism, diagrammed
How ScreenArt worksAn uploaded image feeds sixteen gauges at once. Thirteen fill directly from the visual; three stay empty because the image carries no budget, no format and no intended use. 1 upload · instant 13 axes read budget · format · use Dotted grey = what the image cannot say

A dropped image feeds sixteen gauges at once. Thirteen fill straight from the visual; three stay empty because an image carries no budget, no size and no intended use.

Step 4Partly shipped

Commissioning a custom piece

A piece made for your wall, and a contract for both sides.

You describe what you want, then you talk to the artist and someone from the gallery on the same call. The questions get settled there, not three weeks later.

You leave with a contract, read and signed by a gallerist, sent to you and to the artist.

Who reads the contract
A gallerist, always. That document binds the gallery and the artist.
What you get
A contract, on the same terms for both sides.
The mechanism, diagrammed
SaveArt: from call to contractDuring a call between the client and the artist, an agent asks the missing questions, produces two product sheets, then a contract sent to both parties. Client Artist Video call Questions asked live Chases what the brief is missing Product sheet ×2 Client version, artist version Contract finalised Sent to both parties

During a call between the buyer and the artist, the missing questions are asked live, two project sheets are produced, then a contract is sent to both parties.

Step 5Designed, not shipped

Paying in stages, shipping on proof

Money moves in stages, and nothing ships without proof.

On a custom commission, payment happens in two parts. Before anything ships, you get photos of the packed crate and the tracking number.

If there is a disagreement, a gallerist settles it against the contract, the same one for you and for the artist.

Who settles it
A person, against the written terms. Never an algorithm.
The mechanism, diagrammed
ProtectArt: payment milestones and proof of shippingA timeline from signed brief to shipping, with two fifty-percent payments, a human gallerist arbitrating, and a photo of the packed parcel alongside the tracking number before dispatch. Human gallerist Arbitrates per the contract Parcel photos tracking before shipping Brief signed 50% paid Production Photos + tracking 50% remaining Amber = payment milestone · nothing ships without proof of packing

A timeline from signed brief to shipping, with two fifty per cent instalments, a gallerist who arbitrates, and photo proof of the packed crate alongside the tracking number before dispatch.

A question?

If something is still unclear, tell us. It is easier now than once the order is placed.

General Conditions of Sale